Each of these games we felt had its own unique element of inspiration.Īt least from the video and screenshots I’ve seen Little Devil Inside appears to boast an impressive minimalist design, but also presents a world packed with diversity and colour. There are however, games that have certainly influenced Little Devil Inside in terms of game design and mechanics such as Betrayal at Krondor, X-com series, Legend of Zelda, System Shock. We want the players themselves to create their own experience and for this to happen, we will need to carefully build in many detailed content.Īre there any games in particular that serve as motivation for the game, whether that is mechanically, aesthetically or even in terms of narrative?ĭirectly or not, we believe that other than just games, media such as film, print, art & design in general have all been inspirational sources. This nostalgic essence is what we wanted to create with Little Devil Inside by using what was just sufficiently required of the technology available today hence our main design concept – minimalism. The cover art often just had characters and the world at a glance but somehow encouraged the gamer to picture game in their imagination. Little Devil Inside will also have the basic features found in RPGs such as character traits, stats, weapon & armor upgrades but the focus of our design concept was not so much ON each of the features but HOW they can be delivered to the player so as to create the required emotional link to keep the player immersed and make them live the game rather than just play it.Īs gamers ourselves, we have grown with pretty much the entire video game era beginning from the early 8-bit days when before making a purchase decision, there was little or nothing to go on except for a little cover art. You will need to rely on human instincts and use available technology to prepare and go through your missions. That being said, the game is not about casting magical spells or summoning mythical monsters. John Choi: Little Devil Inside is an action adventure survival game set in an unrealistic world with creatures, monsters and demons but your actions are very much limited to human capabilities. Paul James: So John thank you for giving me your time for this chat, first and foremost what is Little Devil Inside? How did the game come about? In the interview we talk about the game’s origins, Neostream’s background and much more so take a load off and read up on the game here. So, if Solar Ash is anything like Hyper Light, then you can expect another polished game.I recently had the fantastic opportunity to chat to John Choi, one of the team members at Seoul based NeoStream, the developers of Little Devil Inside. The game received a positive reception from fans. Their first title was a 2D RPG game, Hyper Light Drifter, released back in 2016. Solar Ash is Heart Machine’s second game. I guess it’s safe to assume that all of these delays are maybe due to the ongoing COVID-19 pandemic, which has not been kind to game development. Stray has been delayed to next year, and Little Devil Inside has no release window now. Kena: Bridge of Spirits, which was supposed to launch in August, has also been delayed by a month. Solar Ash isn’t the only PS-exclusive indie game that was delayed.
So, we have no idea if Solar Ash will eventually release on Steam, Xbox, or Nintendo. It’s unknown if it is a timed-exclusive game or not.
The PC version can only be bought from Epic Games Store. Solar Ash is PlayStation console exclusive, meaning you can play the game on PS4, PS5, and PC.